Privacy

What we record, what is public, and how to take yourself off the leaderboard. Last updated 8 September 2026.

The short version

We run a game server and a leaderboard. The server keeps the statistics DayZ already tracks, plus its own connection logs. The leaderboard publishes some of those statistics next to your in game name.

You can sign in with Steam if you want to, and you do not have to. The only part of the site that needs it is your own profile page. The leaderboard and everything else are open to everyone. Your stats are public whether you sign in or not; what signing in lets you do is decide whether you appear on the leaderboard at all.

No analytics, no advertising, no tracking. We do not sell anything to anyone.

If you would rather not appear on the leaderboard, you can be anonymised or removed entirely. Sign in and choose, or ask in Discord.

What the game server records

Playing on Strive records the same things any DayZ server records:

These logs are backed up, and we keep them. They are what we have to look at when a cheating or combat logging report comes in, and a report is usually about something that happened days ago.

What the leaderboard publishes

The public leaderboard shows your in game name, time played, distance travelled, infected killed, players killed, longest hit, how many sessions you have played along with your longest and average one, the dates you were first and last seen, and how much of that you did this week and this month. Those follow the calendar, Sydney time: the weekly board resets each Monday and the monthly on the first of the month.

Dates, not times. First and last seen are published to the day. A precise time would say whether you were on the server a few minutes ago, and that is a different thing from how recently you play.

It never publishes where you are, what you are carrying, or how healthy you are. There is no live list of who is online. The front page carries a player count and nothing more, and that is deliberate, because knowing that thirteen people are on tells you nothing about any of them.

Server event logs, positions and inventories are not published anywhere. They are visible to admins only.

Your Steam account

Nothing we publish can be worked back to your Steam account. Your Steam ID is never published, and neither is anything anyone could reverse into it.

The leaderboard identifies you by the name you play under and by a short profile code. That code is worked out from your Steam ID using a secret key that never leaves our server, so without that key it is meaningless: it cannot be turned back into your Steam account, and it means nothing anywhere else.

Opting out

Two options, whichever suits you:

Do it yourself: sign in with Steam and choose on your profile page. It takes effect at the next leaderboard update, within about fifteen minutes. You can change your mind as often as you like.

If you would rather not sign in, ask in Discord and we will set it for you.

Opting out controls what is published, and nothing else. It does not delete the server logs; see what you can ask for, below.

Signing in

Signing in is optional and uses Steam. We never see your Steam password. Steam confirms it is you, tells us your Steam ID, and nothing else. We do not read your profile, your friends, your games, or anything on your account.

We store a one way code worked out from your Steam ID, your profile code, your choice about appearing on the leaderboard, and when you first and last signed in. While you are signed in there is also a record of the session itself, which is deleted when it expires or when you sign out. We do not store your Steam ID itself, your name, or an email address, because we do not need them.

Three cookies, all tied to signing in. One is set the moment you press the sign in button, before you have signed in to anything: it holds a random string for fifteen minutes and exists so we can tell that the reply coming back from Steam belongs to the request you started. The other two are set once you are signed in. One holds a random string and is how the site knows you are still you as you move between pages. The last holds the number 1, so a page can show the right link in the menu without waiting to ask.

None of them carries your name, your Steam ID, or anything about you. None is shared with anyone or used to track you.

Signing out clears them immediately, on our side as well as yours, so the session stops working everywhere rather than just in your browser.

If you never press sign in, the site sets no cookies at all.

This website

No analytics, no advertising, no third party scripts. Nothing on the page is loaded from anywhere but this site.

The site sits behind Cloudflare, which handles the connection and sees visitors' IP addresses as part of doing that. Our own web servers do not: they are reached through a tunnel, so every request arrives from the same internal address and no visitor IP is ever written to our logs. Those logs hold the page requested and the time.

How long we keep things

If we ever start deleting older logs, whether for storage or because we change our minds, we will say so rather than doing it quietly.

Who else is involved

We do not sell, rent or trade anything about you, and we do not share player data with other communities. Some DayZ communities share ban records between themselves. We do not currently do that.

Two companies necessarily see something as part of the site working:

What you can ask for

Ask in Discord and you can have any of these:

The one thing we will not do is delete the server logs, for the reason given above: they are what a moderation report is checked against, and a reporting trail that disappears on request is not one.

Who to ask

Everything here is run by the people who run the server. There is no company behind it, and no legal department. Everything above is a description of what we actually do, not a form of words.

If this page changes in a way that matters, we will say so in Discord rather than quietly editing it.